Он и так скоро уйдет. Ей трудно было поверить, что без объяснений ему не обойтись. Выходила только абракадабра?
It's like no other you've seen in the past. In Maya Extension 2 we've completely redesigned Render Layers. We've integrated Mash for Motion Graphics. We've added a number of cool new rigging related workflows. We've updated XGen and Bifrost. There is soooo much to show and discuss I don't know where to begin.
But that's kind of lie : because I pretty much always start with the bread and butter Over the next few weeks and months I also plan to post videos covering a wide range of topics like the ones I mentioned above. In the meantime, if you want to see a complete list of features you can check out the full documentation here What's New in Maya Extension 2. But for starters I put together a demonstration to highlight some of the most recent modeling updates.
Here I will focus on what we are loosely calling "Technical Modeling". As you've hopefully noticed over the the last several releases, we have really put a lot of effort into beefing up Maya's modeling toolset and Extension 2 again includes dozens of improvements to a lot of the core modeling tools and workflows. This includes updates to standard tools like Bevel, Bridge, Wedge and Extrude. It also includes more general improvements to things like selection, transforms and pivots.
Maya Extension 2 - Technical Modeling Improvements. Trevor Adams Maya Modeling Product Designer has taken the time to put together a comprehensive review of pretty much every single modeling and UV related improvement. Trevor is largely responsible for all of the great modeling work that has been done in Maya over the last several years. If you compare modeling in Maya today to where is was just 3 years ago, it is a night and day difference.
If you know Trevor or ever meet him you should definitely buy him a beer or 3. Create Account. Sign In. Fake or Foto. Upload your work. Graphs Compounds Textures 3D models Shaders. Base meshes Stamps Plugins Stencils.
Your career in 3D. The Maya Blog. Like 3. Liked 3. What's New in Maya Extension 2 But for starters I put together a demonstration to highlight some of the most recent modeling updates. Additional Resources. This section provides important installation information about this product:.
FBX Export does not support export of custom attributes driven by other custom attributes. Hypershade is very slow to open if a large hierarchy is selected when it's launched. Selecting shape node with same name in different group causes Hypershade error. Renaming or editing a node which was exposed as a material input causes a crash.
Mac OS X Click release mouse event has a lag when dragging from viewport on top of attribute. Return to Top. Workaround: To generate lower resolution meshes from multiple meshes, each selected mesh must be the unique child of a top-level transform. Workarounds: 1. Reverse the order of the operations, freezing the transform before deleting the history. Exporting to FBX with the Triangulate option on can corrupt the scene trash the shading.
This occurs if you delete history then export an object containing per-component shading. Save the scene before doing the FBX export, then re-open the scene without saving again after the export. If you choose to participate in the Customer Involvement Program, Maya LT automatically sends Autodesk information about your system configuration, what features you use most, any problems that you encounter, and other information helpful to the future direction of the product.
We thank you for taking the time to fill out these reports and ask that you include as much information as possible about what actions you were performing at the time the error occurred. These details raise the value of the report immensely and are very much appreciated by the Autodesk Maya LT Engineering team.
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All rights reserved. Important Notes This section provides important installation information about this product: Maya LT requires a license of its own, you cannot activate it with a Maya license. Without a license, you can activate it in trial mode.